Check that we can take servers out of the maps pool.
We will need to take one server out initially, test, take another out, switch over, test, then switch the other two over.
Check that we can take servers out of the maps pool.
We will need to take one server out initially, test, take another out, switch over, test, then switch the other two over.
Status | Subtype | Assigned | Task | ||
---|---|---|---|---|---|
Open | None | T87268 Copyright license and attribution issues (tracking) | |||
Invalid | None | T149179 Attribution and copyright tasks for the iOS app (tracking) | |||
Open | Feature | None | T157763 Replace Apple Maps with a freely licensed alternative | ||
Invalid | None | T155601 Stabilizing Interactive Products | |||
Open | None | T113008 Epic: Borders aren't always marked as disputed | |||
Resolved | Pnorman | T153282 [epic] Migrate to a new vector tile structure | |||
Declined | None | T156682 Deploying new vector tiles to production | |||
Declined | Gehel | T157606 Check that we can take servers out of the maps pool |
The scenario for deploying vector tiles requires us to do some dance with current servers. The refactoring of our puppet code (T167871) will make it easier to do this dance. So technically, we have (or will have) all the pieces necessary to do this, but we have not tested it yet. The testing can be done as part of the reimage of the maps-test (I don't think we have a phab task yet about this, but this reimage is something we should do at some point anyway).
Ok, I'll keep it in the sprint board backlog for now, so that when / if we get a chance to re-image the maps-test servers, we should see this as a reminder.