The shading on complex surfaces is extremely buggy. It is most visible on spheres and paraboloids, but also affects other high-polygon-count textures such as grids and grooves.
Paraboloid antenna (New Horizons 3D model) Shading looks fine on a flat surface (New Horizons 3D model) Grid texture close-up (Kepler Space Telescope 3D model) Grid texture zoomed out (Kepler Space Telescope 3D model)Description
Description
Event Timeline
Restricted Application added a project: Multimedia. · View Herald TranscriptAug 2 2018, 2:09 AM2018-08-02 02:09:26 (UTC+0)
XYZtSpace updated the task description. (Show Details)Aug 2 2018, 2:10 AM2018-08-02 02:10:00 (UTC+0)