Question from @awight on https://www.mediawiki.org/wiki/Topic:V14dlv7nt5ne7gsd
I remember that there have been some deadlocks caused every time devs did a force merge, and allegedly there is still a type of slowness which happens after a force merge, but I'm not clear on the details. It would be great to discuss here (if this is the right place), or link to a Phabricator task which discusses the issue.
We should document it.