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Investigate cache latency on tegola codfw
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Description

After we rolled out tegola to serve all production traffic and after a couple of hiccups with overzoom not working, tile serving and pregeneration looks like is very stable.
The only problem we have identified so far is related to cache latency.

To be investigated:

  • What's the minimum number of replicas we can have for tegola-tile-pregeneration in order to have reasonable performance ?
  • Do we have any quotas on resource usage from swift ?
  • Can we prioritize live traffic serving over tile pregeneration when it comes to swift requests ?

Event Timeline

Jgiannelos claimed this task.

It looks like things are stable for sometime now latency-wise.
Moving forward we are going to use a shared container between the codfw/eqiad to avoid a situation like T306424.