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[Roblox] Ensure players can open doors without pause
Closed, ResolvedPublicBUG REPORT

Description

Steps to replicate the issue (include links if applicable):

  • Enter game with numerous concurrent users (during the demo, seemed like strangeness started at around 5)
  • Walk quickly (can be in a straight line, but doesn't have to be) to other rooms

What happens?:

  • When a player enters a room, the door will not open, and the player will have to wait before the door opens and the player can move into the next room.

What should have happened instead?:

  • Players should be able to smoothly move from room to room without difficulty or pause.

Software version (on Special:Version page; skip for WMF-hosted wikis like Wikipedia):

Other information (browser name/version, screenshots, etc.):

Event Timeline

DLin-WMF renamed this task from [Roblox] Ensure players can navigate rooms without pause to [Roblox] Ensure players can open doors without pause.
DLin-WMF updated the task description. (Show Details)
DLin-WMF claimed this task.
DLin-WMF moved this task from Refinement to PROD: Deployed / Done on the Future-Audiences board.