Steps to replicate the issue (include links if applicable):
- Enter game with numerous concurrent users (during the demo, seemed like strangeness started at around 5)
- Walk quickly (can be in a straight line, but doesn't have to be) to other rooms
What happens?:
- When a player moves into a room, the player will face 3 doorways without rooms (instead of rooms, the player will see the outside sky). The player will not be able to proceed into a different room without significant (~15 seconds) delay.
What should have happened instead?:
- Players should be able to smoothly move from room to room without difficulty or pause.
Software version (on Special:Version page; skip for WMF-hosted wikis like Wikipedia):
Other information (browser name/version, screenshots, etc.):