Page MenuHomePhabricator

[Sub-epic] Optimize Which Came First for iPad
Open, Needs TriagePublic

Description

Background

The game was built with iPhone as the primary target. This sub-epic improves layout fidelity and typographic comfort on iPad and in landscape orientation across all supported device sizes.

hypothesis:
If we optimize the game layout for iPad and landscape mode, iPad users will experience a comparable quality of play to iPhone users, with no increase in error or drop-off rates on those devices.

Requirements
  • Design audit iPad experience across flows and create improvements in Figma
    • Gameplay screen (question cards, answer selection)
    • Results splash screen
    • Games hub
    • Archive calendar view

with the goals of

  • Reducing unnecessary white space
  • Ensuring readability of text
  • Matching iPad best practices
  • Product create tasks for optimizing iPad
  • QA ensure Dynamic Type scaling across all game screens
Existing bugs/issues