VisualEditor: Lag when selecting complex templates (especially in big pages)
Closed, ResolvedPublic


(from bug 49922 comment 1)

VE is slow at selecting templates and transclusions in big pages.

For example: [[World War II]]:

  • attempt to select infobox by clicking on it: takes ~3 seconds in Firefox 21 and Chrome 27, with no visual indication that anything is happening during the wait
  • attempt to select the reflist by clicking on it: just hangs in Firefox and Chrome, never actually seems to happen

This either needs to be sped up, or fail more gracefully.

In IE10, this is not such a problem \o/ - lag is actually less, and the reflist can be selected (takes about 22 seconds).

Version: unspecified
Severity: normal

bzimport set Reference to bz50084.
TTO created this task.Via LegacyJun 24 2013, 4:32 AM
Ryasmeen added a comment.Via ConduitNov 11 2013, 7:46 PM

Experienced the lag in selecting both the info box and reflist on that page in chrome Version 26.0.1410.65 and firefox 20 (MAC OS X version 10.8.5)

However, did not experience the hang while selecting the reflist in either of the browsers.

Also,while selecting the reflist , the blue selection box progresses beyond the reflist selected in both sides.

See the screenshots attached.

Ryasmeen added a comment.Via ConduitNov 11 2013, 7:47 PM

Created attachment 13764
Above the reflist


Ryasmeen added a comment.Via ConduitNov 11 2013, 7:48 PM

Created attachment 13765
beyond the selected reflist


Jdforrester-WMF added a comment.Via ConduitJul 31 2014, 4:36 PM

This is an old report that I think is now closable (but performance is of course an on-going concern).

For these particular concerns, we've recently fixed a number of performance issues germane to these:

  • Selection of the template, and opening the dialog, takes much less than a second now for me (I'd call it instant, roughly).
  • Loading the second reflist is much quicker too (the first one was already near-instant).

(Note that these fixes should hit production later today.)

Consequently, I'm marking this as "FIXED", though there's always going to be more to do.

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