Tue, Jan 16
Mon, Jan 15
Fri, Jan 12
@Ramsey: Is this good enough for you? I could happen that a thumbnail is not yet ready, but that is already the case for certain other large files/types as well.
Do we want to look into ordering more GPU capacity, work on something to indicate that the thumb is not ready (it it fails to load shortly after upload), and/or just wait it out until we experience whether it's an issue at all?
Thu, Jan 11
Tue, Jan 9
I was only able to reproduce this with a very complex/large file. Thumbs for smaller files seen to show up almost instantaneously, but https://commons.wikimedia.beta.wmflabs.org/wiki/File:Colosseum_final.stl takes ~18 seconds to generate a thumb.
When loading the file page fast enough after upload, the thumb fails to load (the thumbnailing job responds with a 429 - rate limited, AFAIU)
Mon, Jan 8
Wed, Jan 3
Tue, Jan 2
Thu, Dec 21
Wed, Dec 20
Instructions to add the (?) icon/tooltip, once this goes out:
Dec 18 2017
Code is up for review.
Dec 15 2017
The text states that files uploaded "are my own work".
Does that mean that when users upload works from others (select "This file is not my own work" in UW), this template should not be added to the page?
Or should another template be added in that case?
Dec 14 2017
It looks like thingiverse does something similar to what we have right now: look at the object from an angle, rather then rendering heads-on (where you could be looking at the side if the axis are different)
But where our camera position is slightly to the right, theirs is slightly to the left (our camera standpoint is slightly higher and 90 degrees to the right, compared to thingiverse's)
Dec 12 2017
Dec 8 2017
It appears that OOJS-UI (now) has a hard requirement for a $floatableContainer in oo.ui.MenuOptionWidget.
Dec 7 2017
Seems to work just fine (on beta & local setup)
Alright - this is now on beta (both for MultiMediaViewer interaction with the object, as well as for thumbnails)
Dec 6 2017
Dec 5 2017
Dec 4 2017
Dec 2 2017
Dec 1 2017
Patch is up.
It affects campaigns where only 1 kind of license (own work) can be selected (which is probably most/all of them).
Not sure how many of those are currently running; we may want to deploy this as soon as possible, rather than waiting for deployment train.
Mmh, I thought the 3d2png deploy repo would automatically be updated on beta once the patch got merged - apparently not.
I'll do it manually, but I'll wait for T181761: Investigate 3D model clipping on rotation to be merged first.
Nov 30 2017
Nov 29 2017
The problem is that it will *not* error or warn.
Nov 28 2017
Ugh - it looks like this patch didn't get merged yet (the MMV part - the 3d2png is merged, but deployment repo needs to be updated)
Apologies I hadn't noticed this one didn't get merged yet - I'll drag this ticket out of QA until it is.
Here's a screenshot of what this object looks like with the new orientation:
Nov 27 2017
Nov 21 2017
Nov 17 2017
Nov 16 2017
Nov 15 2017
Nov 13 2017
I changed a few things:
- shadows are less harsh
- the color is slightly less yellow, more grey-ish
- the object is slightly more shiny and light reflects a bit more off of it