**Steps to replicate the issue** (include links if applicable):
* Enter game with numerous concurrent users (during the demo, seemed like strangeness started at around 5)
* Walk quickly (can be in a straight line, but doesn't have to be) to other rooms
**What happens?**:
* A delay occurs either before a player enters a room or afterwards.
* If it occurs before a player enters a room, then the door will not open, and a player will have to wait before the door opens and the player can move into the next room.
* If it occurs after, then the door will open and the player will be able to move into the room, but the player will be facing 3 doorways without rooms (instead of rooms, the player will see the outside sky).
**What should have happened instead?**:
* Players should be able to smoothly move from room to room without difficulty or pause.
**Software version** (on `Special:Version` page; skip for WMF-hosted wikis like Wikipedia):
**Other information** (browser name/version, screenshots, etc.):