## Background
In {T343474} we implemented the edition of chips within the FilterChipInput. Since this was the MVP task, we decided to implement the same behavior as in OOUI. So, when editing chips, the chips in the middle position of the input move to where the placeholder text of the input is located:
{F37625850}
We could evaluate in this task the edition experience of the chips within the input:
{F37625862}
- Option 1: The chip is edited always in the same position, where the input's placeholder text is located (as in OOUI). If we decide to go with this option, we could evaluate other improvements such as animate the chip to clearly indicate when it moves to the input's placeholder position.
- Option 2: The chip is edited in the same position where it is placed.
We need to consider the 2 types of FilterChipInputs we have:
{F37625892}
### User stories
- As a user, I need clarity on the organization and identification of the stacked chips within a FilterChipInput when editing them.
### Design spec
// Once a component spec sheet has been created in Figma, remove the note stating that the spec is missing and link to the spec below. //
| Component spec sheet |
### Open questions
// Add here the questions to be answered in order to design and implement the component //
### Acceptance criteria (or Done)
**Design**
[] Design the Figma spec sheet and add it in this task
[] Update the component in the Figma [[ https://www.figma.com/file/KoDuJMadWBXtsOtzGS4134/❖-Codex-components?node-id=1891%3A4420&viewport=287%2C338%2C0.28 | library ]]. //This step will be done by a DST member.//
**Code**
[] Implement the component in Codex