Current graveyard styling in OSM bright is a problem because
- it's extremely strong given its importance and typical sizes of graveyards;
- the colour is close to some other combinations of greens;
- Nothing about the cartography makes it obvious that it's a graveyard, either on first inspection, or after knowing the style
I have three options
- Leave them out
- Copy the existing osm-bright styling
- Come up with something new
All three are technically very easy to implement, but I can't think of good cartography for the third.
This might need a PM call