Background/Goal
Designers need to understand the difference between tokens, components and patterns to use the system and create new designs. This task is about clearly defining and explaining the different parts of the design system and providing instructional information for those using them in their work.
User stories
As a designer, I need to understand the difference between tokens, components and patterns in order to use them for proper use of the system and also to create new components for my projects.
Acceptance criteria (or Done)
- Document the different parts of a design system: tokens, assets, components and patterns
- Add this documentation as an introduction section for designers in our design system Figma file