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Sometimes scripts imported by mw.loader.load on common.js are not executed
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After was updated to MW 1.19 I noticed my global scripts were not being loaded sometimes.

I replaced the content of [[mw:Project:Sandbox]] by the code

window.console.log( 'ok' );

and added

mw.loader.load( '//' );

to [[mw:Special:MyPage/common.js]]. When I opened [[mw:Special:Random]] a few times, I was expecting to always get the "ok" message in the error console, but this only happened some times. When it didn't, a SHIFT+Reload solved the problem for that page, but then if a opened another random page the problem is back again.

I've reproduced this on Google Chrome 17.0.963.56 and Firefox 10.0.2.

Version: unspecified
Severity: normal



Event Timeline

bzimport raised the priority of this task from to Unbreak Now!.Nov 22 2014, 12:12 AM
bzimport set Reference to bz34517.
bzimport added a subscriber: Unknown Object (MLST).
He7d3r created this task.Feb 19 2012, 4:12 PM

Can you check whether there are warnings in the web console saying "A call to document.write() from an asynchronously-loaded external script was ignored."? If so then this bug and bug 34542 are duplicates and the document.write()-call done by mw.loader.load is to blame for this bug.

I'm not able to reproduce this anymore. Closing for now.

Agreed. Can't reproduce.